Another ratata quest report

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Another ratata quest report

Post by Himegami on Tue Jun 30, 2015 7:06 pm

I don't think it's really a bug, it's just the way the game's engine works, but when you talk to the guy who gives you the quest while beeing in front of him and not at his left, he can't take his one step down to open the path because of the player so the game gets blocked and you have to reset it.
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Re: Another ratata quest report

Post by TBC on Wed Jul 01, 2015 2:30 pm

He doesn't walk up to the spot when you move out of the way?

Thanks for reporting this! I will make sure to look into it and fix it this weekend Very Happy

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Re: Another ratata quest report

Post by Himegami on Wed Jul 01, 2015 4:30 pm

Well not exactly, the problem is beacause you are in his way he can't move and as it appears that the player can't move during a scripted event like a npc walking away this leads to a situation where you are blocking him and he is blocking you and the only choice left is to close the game.

To fix that you would need to script him never to walk in the player's direction.
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Re: Another ratata quest report

Post by TBC on Wed Jul 01, 2015 4:36 pm

@Himegami wrote:To fix that you would need to script him never to walk in the player's direction.
Hahahaha, I know how to fix it :p

I think I'll just have to set it up as a parallel process movement or ignore if can't move so he keeps trying to move while you're there instead of the movement staying in the event loop.

Anywho, there will be an update coming out this weekend. I'll include the fix there, and some new stuff, so stay tuned!
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