Some bugs I've found (so far)

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Some bugs I've found (so far)

Post by SidetracKing on Mon Aug 17, 2015 12:55 pm

*Disclaimer* I haven't read the entire bug report section, so if I repeat any, my appologies. I'll try to avoid it.
Alrighty then!

V6.18b:

1. For the Pallet town rattata quest you can claim the reward as many times as you like, and also upon leaving the house after claiming the reward you are teleported to the middle of town.

2. Miyamoto's final pokemon gets no chance to attack. It sits there and does nothing as I get turn after turn to do whatever I want. To be specific I was using a meowth, first move fakeout and then bite, I don't know if that had anything to do with it (It didnt say the pokemon flinched, or anything. It just went straight to my turn again). Also, some of the gym's wall tiles that you are supposed to walk behind you actually can walk on top of.

3. I know this is a known glitch but here's some info on it that may or may not be helpful. Game still crashes when interacting with pokemon outside the pokeball. Seems to occur with any pokemon including gastly but only outside of town. Specifically  I've only had it happen on routes 2 & 22, never on route 1.

4. All pokeballs completely heal the pokemon upon catching, not just healballs.

5. At the pokemon center when you heal your pokemon the pokeballs appear shifted one row down from where they should be.

I'll update the list for new bugs and versions.


Last edited by SidetracKing on Wed Aug 26, 2015 10:23 am; edited 5 times in total (Reason for editing : New Bugs! Well, new to me, anyway. hehe)
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Re: Some bugs I've found (so far)

Post by TBC on Fri Aug 21, 2015 3:32 pm

That's okay ^_^ I don't have a master list of bugs or anything, so no worries. It's good that you're helping out posting them nonetheless!

V.6.18b
-This has been fixed on the closed build. When I release .6.19, it will be fixed Smile

-Dammit, I thought this was fixed some time ago.... *sigh* I'll have to check back into that. Thanks!

-This doesn't matter which route you're on, it is something wrong with the code that is called when you talk to your Pokemon in general. Something we're still looking into Smile Hopefully it'll be fixed soon.

Thanks again! If you find more, just make a collapsable list per version and edit when there's new bugs and stuff to reduce duplicate threads Smile

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Re: Some bugs I've found (so far)

Post by SidetracKing on Wed Aug 26, 2015 10:28 am

Will do!
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Re: Some bugs I've found (so far)

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